Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 02-12-2008 , 02:11 AM
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Finished character from wip no textures

I showed some screenshots of this character doing the modeling stage. Now I am done I just have to texture. I left out the cane and the ruffles on the jacket. From the reference I drew.

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# 2 02-12-2008 , 02:12 AM
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heres the model itself

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# 3 02-12-2008 , 02:12 AM
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another shot

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# 4 02-12-2008 , 02:13 AM
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A Medium closeup

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# 5 02-12-2008 , 08:30 AM
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looks cool user added image

i think you have too many non-functional edgeloops on the coat and pants though.




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# 6 02-12-2008 , 09:48 AM
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Originally posted by Chirone
looks cool user added image

i think you have too many non-functional edgeloops on the coat and pants though.

Thanks Chirone!

I was not sure how smooth the clothing should be for weighting thats why there are so many loops on the clothing.I have made only a few characters in the 3 years I have been modeling. I am going to texture him and make a small animation with everything I have learned so far about 3d.

# 7 10-12-2008 , 06:25 PM
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VERY cool. like it a lotuser added image


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