Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-05-2010 , 10:50 PM
Registered User
Join Date: May 2010
Posts: 5

Merging edges

user added image Hi Everyone, I'm new here and I'm hoping someone can help me. Ive created a model that needs two edges joined. I've combined both pieces and followed the procedure of selecting one edge and then the next and hitting enter. The result isn't that desirable. Any idea's how I can fix this? It would be hugely appreciated and I'd send you my first born.

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# 2 03-05-2010 , 01:10 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
One way would be to use the merge vertex tool, just going around connecting up the vertices. Another way would be to select both edge loops and use the bridge function with 0 divisions. Hope that helps.

Edit: And I don't really want your first born... no offence, I'm sure they're lovely.

# 3 03-05-2010 , 02:21 AM
Registered User
Join Date: May 2010
Posts: 5
Hi stwert,
HUGE THANKS!!!!!! user added image Really appreciate it.
Cheers,
T.

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