Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 27-04-2003 , 02:17 PM
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thanks pony, I was scared that someone would say the words "re-map" I really hate UV texturing!! user added image I mite give it another go if I get a chance (but to be honest I dont think it's too noticable having the planes unsmoothed especially with the shot lengths I am thinking about, I will see how it goes.)

Cheers
Alan


Technical Director - Framestore

Currently working on: Your Highness

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