Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-11-2016 , 08:49 PM
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Join Date: Nov 2016
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FACE mocap retargeting

Hi,can you give me some advise ,how i can apply 3d face mocap points to rig controls? how faceware or cubicmoution doing that with 2d capture, i mean how the have 3d points from one camera and applying that to rig?


Last edited by resister; 18-11-2016 at 08:56 PM.
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