This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Oh yeah sorry for the bright glints off it. Will work on the lighting level to bring that down. Its ok but there are some things that need tweeked ! Cant see in last render but the back of the legs near the top are not fully formed how I would like, and I'm not happy with the detail in the cheast. The neak will have to be formed befor I can see how I really want the sholders.
May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
UltraGames Thankyou very much. That is a complement. But yes this is really my first model. Well besides farting around with the tutoritals. Have a good background in art though. And once wrote a 3D engin in basic years ago.
If you will notice though I'm not a great draftsman yet. Looks like I will have to make some changes to some of the joints or they will bind when moved to full extent.
May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
Ok I'm redoing the thighs/backside. Errr. well didn't really get it right in the first place. the one on the left is the curent verstion, the one on the right is the old. I'm having to redo some things becouse my poly count gets way out there becouse I keep on jumping back and forth and doing converstions.Cant deside what suits my stile yet.
The left thigh is very close to origanal Ortho's.. just some more tweeking on some edges.
May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
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