Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-05-2012 , 11:33 AM
David's Avatar
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Free Friday Tutorial #13 Model a twisted wire that follows a path



From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 2 03-05-2012 , 11:43 AM
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Thanks again Rick...legende'


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 03-05-2012 , 06:53 PM
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There is a companion to this video I am uploading to Dave now. The one above demonstrates how to use this method for a CLOSED path and the one I am uploading now is for an OPEN path. The only real difference is where you start the extrusion of the poly face. But it's a good example of a solution for a recent user forum request.

Sincerely,
Rick

PS - I hope these little vids are helpful. I do them on the fly and so nothing is scripted and I keep in the errors so you can see what can go wrong and how to fix things. If anything I want to apologize for rambling on. These all come out longer then I intend. (smile).


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
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