This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks for the tip, I do have references for the wasp, however this is not going to be the scale of a wasp and will end up an all terrain vehicle so is only really wasp like
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