Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 18-06-2003 , 09:50 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336

MTB

Just started work on this Downhill mountain bike.

Attached Thumbnails
# 2 19-06-2003 , 01:52 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Nice start. user added image

# 3 19-06-2003 , 05:52 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
Thanks, here's a update of what i did today.

Attached Thumbnails
# 4 19-06-2003 , 05:55 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
I've just noticed it needs another pivot just before the dropouts but i'll fix that 2moro.

# 5 20-06-2003 , 05:56 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
I won't get anymore done untill monday as i'm at the NPS in wales for the weekend.

Attached Thumbnails
# 6 24-06-2003 , 02:26 AM
ereitz's Avatar
Subscriber
Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
nice work


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 7 24-06-2003 , 06:15 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
just finished the detail on the hubs but i'm not sure what color scheme to use.

Red?

Attached Thumbnails
# 8 24-06-2003 , 06:16 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
or blue?

Attached Thumbnails
# 9 27-06-2003 , 07:55 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
i've gone with red as nobody gave me any feedback on what looked best.

Attached Thumbnails
# 10 27-06-2003 , 08:03 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
looks good so far. user added image

# 11 27-06-2003 , 08:13 PM
EagleKing's Avatar
Registered User
Join Date: Apr 2003
Location: Germany
Posts: 976
I am not sure but the pedal doesn't look that right.

but don'T ask me I am da depressed n00b user added image user added image

# 12 27-06-2003 , 11:53 PM
ereitz's Avatar
Subscriber
Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
I think red is best also.

The model looks great.

Some parts look like they might be a little less angular. Usually aluminum has round edges, the pedals also and the front sprocket. Maybe you're just rendering it at a lower tesselation for speed?

When I'm looking at the discs for the brakes I wonder where the calipers bite - where they make contact shouldn't have holes I don't think - maybe steel on the outside of the disc and less on the inner part.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 13 30-06-2003 , 07:02 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
I don't know how but I’ve managed to make the handles used for tools like move and scale small and don't know how to make them bigger. Help plz.

# 14 30-06-2003 , 09:09 PM
^^TwEeK^^'s Avatar
Registered User
Join Date: Apr 2003
Posts: 357
press the "+" button on the right side of the keyboard...


- TwEeK
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads