Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-12-2006 , 06:13 AM
Weyu's Avatar
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Riging eyes?

This is a fairly simple question that I'm sure that someone of you can answer user added image How do you rig eyes so they watch at a point/object?

# 2 10-12-2006 , 06:19 AM
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add an aim constraint, with the target being a locator (so you can move it wherever you want, animate it, etc).


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# 3 10-12-2006 , 06:23 AM
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Thanks for the quick reply user added image

Get this problem when trying to add a aim contraint to my object tho :S

"Error: Target list was empty or contained no valid targets."

Edit okey fixed that user added image New problem: I only get it to mimate the object its bound to, not to point at it. :S


Last edited by Weyu; 10-12-2006 at 06:27 AM.
# 4 10-12-2006 , 06:37 AM
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After some confusion i finally got it. user added image

Thanks for the help!

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