SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Competitions / Previous Challenges (Archives) / July/August Challenge Final NORMAL Entries!

Previous Challenges (Archives) Previous Challenges on Simply Maya.

Post closed
Page 1 of 2 1 2
 
Thread Tools
16-08-2005, 03:29 PM   #1
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
July/August Challenge Final NORMAL Entries!
Post your finals here! Only final entries, please. If you'd like to comment on them, please do so at their original thread.

Final entires should be no larger than 640x480. If you'd like to post larger images, please link to them from your own hosting. Feel free to post wires, texture maps, etc and describe your entry.

Only images posted in the final entry threads will be considered up for the final judging.

Thanks!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
 
18-08-2005, 12:39 PM   #2
msb
Registered User
 
Join Date: Jun 2003
Location: uae
Posts: 35
here's my final entrey

I've rendered couple passes and composting them in PS and I added DOF in post.





hope you like it.
Attached Thumbnails
Click image for larger version

Name:	fear_and_loathing_for_forums.jpg
Views:	639
Size:	45.1 KB
ID:	22947  
 
23-08-2005, 07:05 AM   #3
shaneH
Registered User
 
Join Date: Apr 2003
Location: south africa
Posts: 72
July/August_Norm_ShaneH
Maya 6.5 Modeling
MentalRay Rendering
Photoshop Texturing and DOF.
Attached Thumbnails
Click image for larger version

Name:	clownfinalentry.jpg
Views:	572
Size:	65.9 KB
ID:	23070  
 
25-08-2005, 04:01 PM   #4
vedic kings
Registered User
 
vedic kings's Avatar
 
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
July/Aug - normal - vedic kings "Slauhterhouse Martyr"
Ok, I think i'm done with this scene.

Story over view. In shrot Sam a Christian, who is murdered in the scene. Todd a disturbed individual, who discovers his older brother dead. But for so many years Sam tryed to convert Todd to his religion (Christianity), but fail in every attempt to do so. Within the last ten years from age 14 to 24 Todd has develop a split personality, which started to believe in the idea of Christ, do to his brother Sam. The split personality is his angry entity, which hates Sam for all the pain he has cause over the years. What did Sam do to cause pain to Todd? Well Todd did not believe in the Bible, but he does believe in God. The painful part is that Sam believed Todd is going to hell, no matter how good of a person he may be, just because Todd does not believe in Christ with all his heart! Because Todd's split personality starts to believe in Jesus the Christ, the entity wanted Todd to believe so the they could be one again. So in order to do so, the entity had to put fear into Todd's heart of the Lord. So Todd brother is murdered in the image of Christ so that he would fear the Lord! So in other words Todd converted himself to Christianity, (so this is the time of unity, Todd and entity become ONE, through Sam. So Sam finally converted Todd by diying for his sins And this is the scene.

So as horrorifying this images may look, its really a happy ending for everyone
http://mars.walagata.com/w/vedic_kings/gs_copy.jpg

Maya 6.5 (Mental Ray rendering)
Photoshop 7 (textureing)
Painter 8 (textureing)

EDIT

I use one point light, with mental ray area, for soft shadows.
__________________
I am creating an illusion.

Homepage http://www.freewebs.com/vedickings/index.htm

Challenge WIP http://forum.simplymaya.com/showthre...threadid=17391

Last edited by vedic kings; 31-08-2005 at 04:15 PM.
 
26-08-2005, 04:39 PM   #5
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
My final entry
Learned lots and have enjoyed it.

For wires/progress/concept ideas etc see my thread here


http://www.flash-fx.net/images/3D/si...ene_final4.jpg
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
 
29-08-2005, 10:45 PM   #6
ManoVelho
Registered User
 
ManoVelho's Avatar
 
Join Date: Aug 2004
Location: Brazil
Posts: 4
Entry
Wish i had time to work in this one, but been very busy =/

http://img362.imageshack.us/img362/8660/entry9fn.jpg
__________________
No signature today dudes
 
30-08-2005, 08:02 AM   #7
frezka
Registered User
 
frezka's Avatar
 
Join Date: Oct 2004
Posts: 11
July/August NORMAL - Final Entry - FREZKA
Hi All.

This is my final entry.

Due to the fact that Lighting was to be used to build the final feelings of FEAR or LOATHING, I decided
to do a scene that on its own is not very emotional. It forced me to rely completely on the ligting to build
the emotion. I feel i have captured the feelings well. the slight angle of the camera and the wide screen, IMO
adds to the the dramatic essence of the image and helps put accross the feelings of confusion and disorientation
that often acompany feear or loathing.

This Compotition has been a wonderful learning experiance as well as a fustrating one, as we know the feeling of
waiting 5 hours for a render only to realise we forgot to do something

anyway enough chit chat. here it is, enjoy
Modeled and renderd With Maya 6.
A little post work in Adobe Photoshop
I used Maya's scan line renderer.
Attached Thumbnails
Click image for larger version

Name:	final.jpg
Views:	398
Size:	133.2 KB
ID:	23206  
 
30-08-2005, 11:25 AM   #8
lrsdscout
Subscriber
 
Join Date: Apr 2005
Posts: 21
July/August Challenge Final NORMAL entry
My final entry entitled "Green Trash"

A trailer-park dwelling alien cooks a meal while loathing the repairs on his crashed UFO. He fears he may never get off this rock...

Created with Maya, rendered with Mental Ray. Textured in Photoshop.
Items of interest: Particle fire + smoke, Particle beam, green radioactive glow on UFO interior parts, a little Paint FX work, character is fully rigged, and the mushrooms are edible.

(and unlike some other entries, it is actually 640x480 as requested )
Attached Thumbnails
Click image for larger version

Name:	lrsdscout-mayacontest.jpg
Views:	392
Size:	142.0 KB
ID:	23207  
 
30-08-2005, 10:03 PM   #9
vim
Registered User
 
vim's Avatar
 
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
My final entry
Then here my final scene.. After 14 hours of render...

Ok sorry for bad english, I dont speak english very well in english... I will do best than I can.

Short Description of my scene... Lol very short..

At the end of the everining, Lucien ( the principal caracter) was to go to meet his old friend.But arrived to the old barn of her friend ,the worst was hapenned.Bob (her friend) was suicided..Lucien was impotent in front of that... That the scene

Light specification on my scene... (18 different light)

1 volumic light
1 Volume Scattering light
9 spot light
1 ambience light
5 point light
1 directional light


thank all for your comment ( your comment help me)... I had a lot of fun to work on this challenge ...

Good luck all







Light screenshot
click here

WIP CLICK HERE

High resolution


another link
high resolution


SOFTWARE USED
maya and photoshop
Attached Thumbnails
Click image for larger version

Name:	800x600.jpg
Views:	359
Size:	153.1 KB
ID:	23224  
__________________
The Lunar Factory Inc .

MSN : samuel.poirier@gmail.com

Last edited by vim; 01-09-2005 at 02:08 AM.
 
31-08-2005, 09:27 AM   #10
baheno
Registered User
 
baheno's Avatar
 
Join Date: Dec 2004
Posts: 65
Okay, I'll start off with an explanation about my scene:

What I've tried to create is the feeling of fear using veriy inanimate and often seen friendly objecs such as legos and toy bears.

I had to change the brightness a bit in post to make my dark image viewable on these forums since the bgcolor is white white, but I've decided to add a link where you can download my full 1280x960 .iff rendering to view with fcheck in full screen.

highres .iff

anyway, here it is:
Attached Thumbnails
Click image for larger version

Name:	final_image_baheno.jpg
Views:	335
Size:	169.2 KB
ID:	23231  

Last edited by baheno; 31-08-2005 at 09:32 AM.
 
31-08-2005, 10:59 AM   #11
dae
Subscriber
 
dae's Avatar
 
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780
well here is my final
it consists of
2 negative volume lights
2 volume lights
2 spot lights
1 directional light

Application used:
Maya, Photoshop

the reason why I chose Jack the ripper for this theme, simply the fear he struck into the hearts of woman and to do the things he did he must of loathed them.
http://www.mvorster.co.uk/SimplyChal...nal_hi-res.jpg
Textures
Textures 2
overlay shot
screen shot

Dae
Good luck to all who entered
__________________
"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
 
31-08-2005, 07:31 PM   #12
mayafreak3
Registered User
 
mayafreak3's Avatar
 
Join Date: Jun 2005
Location: inside
Posts: 369
Final Entry
This is my final entry.

modeled in maya 6.5 unlimited
640X480 rendered in maya software renderer
3 point lights 1 spotlight all casting shadows
light fog with volume shader
opticalfx - glow, halo
paintfx converted to polygons
hair shadowed with shadow maps

Most of the textures are created in photoshop. Some of the textures are procedural.

Thanks, its been fun.

mayafreak3
Attached Thumbnails
Click image for larger version

Name:	prog11.jpg
Views:	295
Size:	32.3 KB
ID:	23242  
 
01-09-2005, 01:37 AM   #13
athos
Registered User
 
Join Date: Mar 2005
Location: Brazil
Posts: 36
My final entry
Hi. Almost out of the deadline.

I´ve posted my final entry at 11:37, but after reading a message from McKinley where he says the deadline will be wen he wake up tomorrow, I decided to make some revisions, but now I can´t post it. Doesn´t this thread allow for edits in the posts?

Anyway, the link for the revision is here (1024x768):

http://www.athossampaio.com/Final_entry_Hi.jpg


Note: I ended up without using zbrush. Only Maya (relying on a crazy sculpt dense polygons technique) and photoshop. All the objects here are 3d done in maya, Some texturing too. Photoshop was very important too, to add more textures (because I had no time to UV map them) and tweak the point lights falloff). And to add some dirt to the image.

I´ll post the WIPs tomorrow somewhere.

Best wishes for all.
Attached Thumbnails
Click image for larger version

Name:	final_entry.jpg
Views:	251
Size:	206.5 KB
ID:	23263  

Last edited by athos; 01-09-2005 at 07:07 AM.
 
01-09-2005, 02:38 AM   #14
joed8349
Registered User
 
joed8349's Avatar
 
Join Date: Feb 2004
Posts: 261
Maya 6.5
Software Render

I can't wait for more contests.
-Sorry, I had to upload a better quality jpg, the first one came out horrible. Great job everyone.
Attached Thumbnails
Click image for larger version

Name:	final_image_640x480.jpg
Views:	271
Size:	182.9 KB
ID:	23254  

Last edited by joed8349; 01-09-2005 at 04:06 AM.
 
01-09-2005, 10:48 AM   #15
lrsdscout
Subscriber
 
Join Date: Apr 2005
Posts: 21
Is it fair that people constantly edit their posts and update their images after the deadline? Or maybe I should spend another week on mine and keep editing my post? I'm not trying to be mean, but rules are rules right?
 
Post closed
Page 1 of 2 1 2

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Nov/Dec Final NORMAL Entries! mtmckinley Previous Challenges (Archives) 7 31-12-2005 04:32 PM
July/August Challenge Final NEWBIE Entries! mtmckinley Previous Challenges (Archives) 9 01-09-2005 06:37 AM
May/June Challenge Final NORMAL Entries! mtmckinley Previous Challenges (Archives) 3 01-07-2005 08:37 AM
Mar/Apr Challenge Final NORMAL Entries! mtmckinley Previous Challenges (Archives) 3 01-05-2005 07:49 AM
Game Art Challenge Final NORMAL Entries! mtmckinley Previous Challenges (Archives) 2 28-02-2005 09:32 PM