Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 04-07-2005 , 09:51 AM
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Bird Pilot Man

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question. ok.. the mole man, i did couple days ago.. im reworking on them.

https://forum.simplymaya.com/showthre...threadid=17213

on that one, ima take Mike's advice and put all items as a single mesh with the body.

but for this bird pilot, ima have them separate.. since im trying to make a demo reel for an object modeler job.

my question is.. ok, i got the head gear w/ the micro-phone, and the airplane stick thing will be easy.. but the leather cap i want to put.. would i just make this with triangle polys also?

this is for EA games, object modeler job demo reel im trying to make.

# 2 05-07-2005 , 03:36 PM
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eehhh cool model!! cant wait to see the final model.

# 3 21-07-2005 , 02:50 AM
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# 4 22-07-2005 , 10:52 AM
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just incase anyone wonders how i got rid of those hard turns on poly... it was Edit Polygons>Normals>All Soft(180)

# 5 22-07-2005 , 04:50 PM
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Hey, you must be phsycic... I was about to ask for normals smooth version. Looks good.



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