Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 09-09-2008 , 10:44 AM
goronpie's Avatar
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faces rendering strangely (one side is blacked out)

hi guys,
im using maya for uni so i have switched from 3ds max (huzzah)

Anyway,
It's kinda hard to explain what the problem is, so i have upload two pictures (wireframe and textured)

There are no lights in the scene.
basically, it is not a complex scene so i cant understand why the textures (grid) render weirdly.

user added image
user added image

Let me know if the links are dud, or if i have used a bad upload site etc. etc.

thanks guys

# 2 09-09-2008 , 12:07 PM
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Are the face normals facing the right direction?


- Genny
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# 3 09-09-2008 , 03:07 PM
goronpie's Avatar
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it looks okay to me

user added image

# 4 09-09-2008 , 04:30 PM
goronpie's Avatar
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Normals>Set vertex normal
Fixeduser added image

# 5 09-09-2008 , 07:09 PM
Gen's Avatar
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Is that a Tron set?


- Genny
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# 6 09-09-2008 , 09:07 PM
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haha, pretty much, its a group project and we were struggling for ideas of artistic style so someone said tron and everyone agreed on the spot

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