Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-08-2005 , 10:28 AM
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Join Date: Jul 2005
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scaling an 'empty' face!

Anyone know how to scale a selection of edges with an 'empty face' about its local selection axis?

I've got 4 border edges in a model that I want to scale: think of the 4 edges of a quad poly but the face has been deleted) - but can’t grab face because hollow!

of course I could build the face first, scale it then delete again - but just wondering if there's a shortcut user added image

thanks!

# 2 19-08-2005 , 09:30 PM
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the shortcut would be -> grab the edges and scale them down.


everything starts and ends in the right place at the right time.
# 3 19-08-2005 , 09:32 PM
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PS: I advise you to make a trip into some forest and cut wood. that helps not thinking so complicated.

cheers pal!user added image


everything starts and ends in the right place at the right time.
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