This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Anyone know how to scale a selection of edges with an 'empty face' about its local selection axis?
I've got 4 border edges in a model that I want to scale: think of the 4 edges of a quad poly but the face has been deleted) - but can’t grab face because hollow!
of course I could build the face first, scale it then delete again - but just wondering if there's a shortcut
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