Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-04-2007 , 02:41 AM
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Xbox 360

Thought I'd have a go at modelling and rendering my 360, what do you think so far?

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# 2 08-04-2007 , 02:58 AM
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A pint of example is worth a gallon of advice!!

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# 3 08-04-2007 , 02:58 AM
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proportions look accurate.


A pint of example is worth a gallon of advice!!
# 4 08-04-2007 , 05:14 AM
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Really cool!

Jason

# 5 08-04-2007 , 06:34 AM
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So far? What else are you going to do to it? Are you making the paddle and cords and stuff? Looks good! KUTGW

Sparticus


Expect to excell...
# 6 08-04-2007 , 07:29 AM
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cheers, yeah I will be doing the controller hopefully and it needs finishing with all the minor details - logo etched into the side, etc

# 7 08-04-2007 , 08:05 AM
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looks pretty cool man :attn:
keep it up

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