Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Yeah - excellent work master yoda - This looks very cool. The only thing that bothers me is that the mud guard and the bit above the light maybe need a bit more geometry to make them smooth.
By the way, can you tell luanatf to empty her PM - she asked me to send her some tutorials.
esion, clouds daytona is thinner than a normal bike, acording to my references (they are very acurate) my bike looks fine for thickness, but thanks for your suggesion, i still tried to fatten it abit but i dont like it 'fattened'
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