Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-09-2005 , 03:29 PM
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Attach surfaces?

I'm making an aircraft and i'm just about connecting the wing to the rest of the body.

I want all the marked vertices together but it seems that i can only attach two surfaces at once and because of the parameterization it gets all wierd attaching say the upper part of the wing and the front part(in the picture).
Is there another way of doing this or can i attach more than 2 surfaces at once?
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# 2 19-09-2005 , 04:09 AM
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This may help.

Edit Nurbs->Stitch->Global Stitch and just play around with the settings.

Although I'm not that good with nurbs.

Adam

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