Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 316 05-06-2007 , 06:09 PM
cut_the_krab's Avatar
Subscriber
Join Date: Jul 2006
Location: Rotterdam, Holland
Posts: 197
Very nice.
Did you make up the brakes or model it to a model/picture/reference you already had?

gr
M


too_tough_to_die@mac.com (AIM)
Always up for a chat !
# 317 06-06-2007 , 07:12 PM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646

Originally posted by cut_the_krab
Very nice.
Did you make up the brakes or model it to a model/picture/reference you already had?

gr
M

its modeled according to a ref image

Attached Images
# 318 08-06-2007 , 01:49 PM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
heres an update.
user added image
user added image

# 319 08-06-2007 , 02:14 PM
Subscriber
Join Date: Nov 2004
Posts: 1,043
damn nice car ....i cantt see a thing wrong ..oh yeah one big one


where is the tutorial for this .. lol ...

oh let me ask another way ...


please make a tutorial on how you do your cars ...I can beg :bow:

# 320 08-06-2007 , 02:56 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
hey young,

Only crit i have is that the windows look a bit weird, like there fuzzy/grained?

Marlon
user added image

# 321 10-06-2007 , 12:59 AM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
@ mmoore - well if i have to do a car tut it will be for sale, and not for a while
@marlon - thanks for pointing that out but i have no solution to that problem cause i just use the dieelectric material with its default settings

# 322 10-06-2007 , 06:09 AM
Subscriber
Join Date: Nov 2004
Posts: 1,043
young - i would not expect it not to be for sale ..if it was for free i would die ... hope to see a tut on sale soon ..special setting up bcak image planes lol

# 323 18-06-2007 , 12:05 PM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
more updates but i think the modeling is done, time to start some texturing and even more rendering.
user added image
user added image

# 324 19-06-2007 , 11:02 PM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
ok ive been battling with some studio setups and this is what i have so far, it still needs dome work and so do the materials, but heres a test render.
user added image

# 325 20-06-2007 , 11:11 AM
wasatch5_sparticus's Avatar
Registered User
Join Date: Feb 2007
Location: my house!!
Posts: 261
Looks fabulous! KUTAW!

Sparticus


Expect to excell...
# 326 20-06-2007 , 11:18 AM
Registered User
Join Date: Jun 2007
Posts: 4
That's a real car, mate. Amazing.

# 327 20-06-2007 , 02:28 PM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
thanks for the compliments, i did some more tweaking and shader work.
user added image

# 328 22-06-2007 , 01:38 AM
cut_the_krab's Avatar
Subscriber
Join Date: Jul 2006
Location: Rotterdam, Holland
Posts: 197

Only one word for you bro...

RESPECT !!!!

gr
M


too_tough_to_die@mac.com (AIM)
Always up for a chat !
# 329 22-06-2007 , 06:59 AM
Mickeal_alex's Avatar
Registered User
Join Date: Jan 2007
Location: Romania
Posts: 289
What type of surface did you use because i always use Subdys on modeling cars.

# 330 22-06-2007 , 03:08 PM
Perfecto's Avatar
Registered User
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
Your car looks awesome younglion. You've really done a fantastic job with it. Are you going to make a final scene for it?


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads