Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 06-11-2003 , 06:53 PM
ade90054's Avatar
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Join Date: Oct 2002
Location: England
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bump maps?

Hi all,

Does anybody know of a way to combine 2 procedural textures into 1 then use this as a bump map for a shader, my test is a checker mixed with a cloud map, i then want to use this as the bump info for a different shader? Any ideas? user added image thanx

# 2 06-11-2003 , 07:16 PM
ade90054's Avatar
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Join Date: Oct 2002
Location: England
Posts: 143

Don't it :)

Don't worry guys, just found out 1 way of doing it. Just connected the out alpha of both the cloud & the checker into a blend colour utility, then connected the blend into the bump of the shader, works nicely user added image


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