This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
can anyone help me on this one?
in the first image i have a shape with a shader attached to it, in the seconde image i have a render of the shape! In the render the texture is all deformed, i've tryed to fix it in the uv texture editor but with no results !
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