Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-09-2004 , 06:02 PM
FubaR's Avatar
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Join Date: Jun 2004
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Metallic Shader ?

hi..can somebody tell me where i can get good tuts on making a metallic shader?

# 2 03-09-2004 , 11:52 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
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highend3d.com has lots of good shaders you can study and learn from.

# 3 06-09-2004 , 08:34 AM
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take a blinn, lower the diffuse a bit, ramp the spec rolloff up to about 0.9 and move the spec colour up to white. Turn off the translucency stuff and then make sure you have something to reflect in it (e.g and environment ball) and then render. The thing with metal is it's the reflections that sell it so they have to be good.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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