This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I’m pretty new to Maya and have been struggling with this problem for a while.
I’m modelling and animating a flying wasp and since the wings flap much faster than 25 frames per second, I’ve done an animation (avi-movie) of the wings in After Effects. I had no problems attaching the movie to a texture on a polygon plane (see image) and getting it to play, but I also need a transparency map. I tried to use the same movie as transparency but nothing happens (except the edge becomes a bit jagged). I also tried using a series of images but I get an error saying “Warning: Texture file doesn't exist, node file1”.
I’d be forever grateful if anyone could point me in the right direction, or perhaps knows of a smarter way of solving the problem!
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