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28-08-2014, 07:54 PM
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dre4mer
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Join Date: Feb 2011
Posts: 51
making nparticle rain drops not perfectly round?
Hi Guys,
I'm trying to make some slow motion rain drops. I have an nparticle system with a vray water material applied. so I have these perfectly smooth spheres falling, but it seems like there should be a good way to get these spheres to kind of warble around a bit more as blobs of water then perfect spheres. Any ideas as to how to accomplish this?
I tried creating a sphere geometry with a turbulent deformer lattice but the particle system doesn't seem to want to use it with the deformer it just uses the sphere.
-Ethan
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29-08-2014, 05:48 PM
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dre4mer
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I think I basically figured it out. and here's a tutorial in case someone else would like to know.
http://mayazest.blogspot.com/2014/08...maya-vray.html
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