Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-08-2006 , 02:01 AM
Polygonzo's Avatar
Registered User
Join Date: Jul 2006
Location: Austin
Posts: 9

Object disappears with HQR and GeForce

Yes, I know how to find the Maya qualification charts and yes I know that if I had a Quadro, this wouldn't be happening. I know this because I have a Quadro.

My system is thus:
WinXP
Maya 7.0.1
P42GHz
1.5GB ram
GeForce 5800 Ultra

I have a simple model with a color map and normal map. when I turn on High Quality Rendering, the model disappears. I can select it and if I do the wireframe shows up, and if turn off HQR, then I get a lit and shaded view.

Anyone have any ideas what I can do to fix it?

Thanks a ton,
PG

edit: If I open a file that has HQR turned on, Maya fatals and generates a *.ma file.

edit 2: Ok, Vlad, I'll be more specific... user added image


Last edited by Polygonzo; 07-08-2006 at 03:39 AM.
# 2 07-08-2006 , 03:18 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
you answered your own question...

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