Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 28-08-2006 , 08:04 AM
Redmer's Avatar
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Join Date: May 2006
Location: Holland
Posts: 139

Plugin Question

I've got a question for ya'll
i've got a tutorial of gnomon humanoid modeling...
in the first video they are gonna use the Byron's PolyTool for the project and i've searched the internet for the tool and it seems that it costs 50 EUR. and it's only for maya 4.5/5 and i've got maya 6.
so my question is,
is the plugin gonna work in maya 6 or not
or is there a way to convert the plugin from maya 5 to 6 because i don't want to spend 50 EUR on a plugin that doesn't work in maya 6.


PS. and don't come with get a free plugin i trie working with one on the project but then the workflow that he has is way better because i then i need to search for the tools he's using in one click by using Byron's Poly Tool.


------------------- WIP ------------------


--------------- Finished Work -------------
Apache Helicopter
Armoured Personal Unit
Apache Finished
Ferrari 360
Mech
# 2 28-08-2006 , 09:35 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
well my easiest answer to you would be, find organic modeling in tutorial form from this site. it basically guarantees that you don't need any extraneous plugins, and that you'll still be learning from the best and learning how to do things on your own (as opposed to relying on plugins).

if you feel the need to learn from the tutorial you found, then i'm confident that nobody here would be able to help you unless they were able to offer you a free illegal version of the plugin you seek, which is bad. the best way to model a humanoid is by way of reference images. find a person you know, find links to profile and silhouette versions of a character you want to model, but please, do it legitimately. if you do follow these guidelines, many more people will be able to help you along the way if you're able to provide us with images that show us your progress and even your problem.


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# 3 28-08-2006 , 10:00 AM
Redmer's Avatar
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Join Date: May 2006
Location: Holland
Posts: 139
thanks for the answer NeoStrider
i've read couple of stories about the plugin of Byron that it really increases the workflow of your modeling.
but the other question is do maya 5 plugins/mel scripts flawless in maya 6?


------------------- WIP ------------------


--------------- Finished Work -------------
Apache Helicopter
Armoured Personal Unit
Apache Finished
Ferrari 360
Mech
# 4 28-08-2006 , 05:20 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Mel scripts are pretty much backward compatible.

The plugin will probably (almost certainly) need to be re-compiled for the newer version. I would email the author before you buy it as it will probably not work

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# 5 29-08-2006 , 05:43 AM
Redmer's Avatar
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Join Date: May 2006
Location: Holland
Posts: 139
thnx.. i've send him an e-mail
i hope i still can get a message about it.


------------------- WIP ------------------


--------------- Finished Work -------------
Apache Helicopter
Armoured Personal Unit
Apache Finished
Ferrari 360
Mech
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