Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 17-12-2017 , 09:58 PM
Registered User
Join Date: Oct 2017
Posts: 1

Resolving MAYA nCloth interpenetration during simulation runup

Hi all,

I am working on my first MAYA nCloth simulation and need help with fixing interpenetration during the sim runup.

I am using MAYA 2017 update 3 along with clothing assets that I have created in Marvelous Designer 7. The runup (https://vimeo.com/247716328) and full performances (https://vimeo.com/247716509) are linked here along with pictures of the interpenetration I am trying to fix. I have had limited success with using Exclude Collide Pair constraints but I think that I may be setting them up wrong or I am missing something. Can anyone please point me in the right direction?

Many thanks.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads