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26-12-2007, 04:16 PM
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Chirone
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
dog tutorial, merge verticies
hi, i'm trying to do the dog tutorial and i'm at the point where we boolean the dogs bits together
and of course non of it works
ok, i exaggerate, it does work for everything that isn't the ear and the nose.
the ear i finally got sowed on (although union didn't work, but difference did
) but the nose wont go on
i can't get any booleans to work because everything just vanishes
and i can't get the other way to work either because the merge verticies doesn't stitch up the border edges like it did with the other bits. i'll merge two verticies then i'll merge two others and the border edge is still there
so i end up with this polygon model which has a border edge around where the nose has been merged too
why is this stupid border edge here? i can't get rid of it
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26-12-2007, 04:18 PM
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Chirone
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Location: NZ
Posts: 3,125
ok never mind, i saw the prior thread related to the mechwarrior and the booleans not working, and i was confuzzled as to how to reverse an objects normals
but now i found it.... staring right at me in the Normals menu.... i'm such a noob... :headbang:
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