Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 27-02-2007 , 10:46 AM
Acid44
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making export/imprort scripts

how would i go aabout making an import export script for maya?

anyone wanna tell me how or lead me to a tutorial...?

what i want to make is a script for grand theft auto dff(models)/ifp(animation) files

# 2 27-02-2007 , 04:32 PM
publicFunction's Avatar
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Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
To create a plugin for exporting from Maya is no small task. PM Matt the Man as he created on for indigo.

I don't think a MEL script would cut it, you may need to use the Maya API, and that means C++ to create a mll file.

Have a search for GTA Mod Sites, they may already have one done, but I think its more than likely they exist for MAX, as that is the software used by Rockstar.


Chris (formerly R@nSiD)
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# 3 28-02-2007 , 02:21 AM
Acid44
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screw it then...

theres not one done at all ive searched for days but i got max now so i can flip back and forth:attn:

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