Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-08-2006 , 12:25 PM
Registered User
Join Date: Aug 2006
Posts: 8

THAT GOD DAMNED WATERMARK!!!

Does anyone out there who has Maya Personal learning edition know how to get rid of that bloody watermark (excuse my language)...:headbang: :headbang: :headbang:

PLEASE ANSWER!!!!
Thank you

# 2 03-08-2006 , 12:40 PM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
That's exactly what its there for.

One way to get rid of it is buy maya . . well that's the way I did it.

# 3 03-08-2006 , 01:02 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You cant. its there to stop you from using it commerically.

When I was using hte PLE I got used to it it took a while but I eventually saw through it!

I was also grateful to Alias that they gave me a free version (rarther than paying £1800 for something I might not have been cut out to use)

# 4 03-08-2006 , 05:34 PM
Subscriber
Join Date: May 2005
Posts: 240
if you want no watermark you have to pay.

the good news is, there's a student version available for about $400 (currently also includes free upgrade to Maya 8).
As far as i know, the student license is exactly the same as the production license that you buy for ~6000. But you cannot use the student license for commercial work, unless you want to pay a massive fine.
The student version has the functionality of Maya Unlimited.

You can find it at https://www.studica.com/alias

# 5 03-08-2006 , 09:46 PM
severinianthony's Avatar
Registered User
Join Date: May 2005
Location: United States
Posts: 513
Aye, watermarks blow, don't they...?

The only thing that bothers me about it is that when I tried importing a file as a texture to be used on a model of mine, that blasted watermark "projected" itself onto my texture...as if the thing being there when I rendered something, that acursed watermark has to make itself present on my model too! Gah...>.<

But that was back when I was using the PLE; now I have a complete version ^.^


Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads