This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i know this sounds noobie: regarding the first part of the dog tutorial (when he contorts the NURB sphere), why is it that when i do it, its way rougher and it doesnt apply to the other side of the sphere, unlike in the tut.
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