Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 15-11-2003 , 04:39 PM
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nononononononononononononononono

i was according to the real-life image the modeller has posted.If you look at it you will se and understand and aggre with my previous post! user added image

# 17 15-11-2003 , 07:56 PM
Dragonhawk- yeah i see what you mean that my ear is a lil low, but it could have been that maybe my head was a little tilted when the pic was taken, because normally people's ears aren't that low.

Thanks for the ref pic witchy. From the look of that pic, it looks like i need to put the ear a little further back and maybe make it a little bigger.

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