Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 15-04-2007 , 06:42 PM
lealar's Avatar
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Audi Q7 model

Hi brother, here is a model of the Audi Q7 laster and it's not finish yet. But I will try to work better.

user added image

By the way, How to reader it in true world.? How to expression sun and gold color?


Last edited by lealar; 16-04-2007 at 01:23 PM.
# 2 15-04-2007 , 06:58 PM
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Re: Audi Q7 model

Originally posted by lealar
Hi brother, here is a model of the Audi Q7 laster and it's not finish yet. But I will try to work better.
user added image
By the way, How to reader it in true world.? How to expression sun and gold color?

LOL!!! i love the way you talk.
nice model btw

# 3 16-04-2007 , 12:18 PM
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Hello ha, thanks brother.

This one is other angle pic. keep working.


user added image

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Last edited by lealar; 16-04-2007 at 01:29 PM.
# 4 16-04-2007 , 01:35 PM
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user added image

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# 5 16-04-2007 , 06:47 PM
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Post other pices!

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# 6 16-04-2007 , 06:50 PM
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Post other pices! Update!

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# 7 25-04-2007 , 02:51 AM
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About EMS memory!?

When I was started working the texture of tyre, Maybe the tyre's face or UV much more. So system error report and System is very very slow. Use 1G memory!

:headbang:

# 8 26-04-2007 , 03:39 AM
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Sometimes I'm keep thinking why nobody report my comment! It's very sad about it. I hope receive some idea good or bad. Maybe my English not good and maybe I'm new guy. I don't know.

We love 3d art, good design or bad design it's our love.

user added image

# 9 26-04-2007 , 03:57 AM
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Have you tried deleting the history on the parts that youve finished with? that might speed it up a bit, also if you have some layers with the sepperate bits of geo on then you can switch off the ones youve finished with, thst should speed things up as the PC dosent have to show everything, just what your working on.


"No pressure, no diamonds" Thomas Carlyle
# 10 28-04-2007 , 03:31 PM
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First, thanks a lot. Feel much better and your idea.

I'm already tried to delete history, else model and other scene then to render the tyre, It's not working also. I think just memory problem, maybe it's to small.

Here is a model of the tyre. (can't render)

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# 11 07-05-2007 , 04:44 PM
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Here is a mental ray Pic, it's not true some detail.

Maybe some one can help me! Please!

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# 12 10-05-2007 , 04:49 AM
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Help you i want, understand not what you say i do.:headbang:
But seriously what is the problem be a little bit more specific user added image

# 13 12-05-2007 , 03:28 AM
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Thanks borther and my English it's not well.

So I want render silver metal, for examply the wheel hub.

:headbang:

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# 14 12-05-2007 , 10:49 AM
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ok what you need to do is assign a blinn to your rims,
slide the color all the way back to black and go to specular shading.
when you're there;
eccentricity==>0.3
specular roll off===>0.7
specular color===> light grey(about 80% to the right)
reflectivity===>0.7
reflected color===>option box==>env.chrome

play with some settings until you're happy


good luck,(brotheruser added image )

# 15 30-05-2007 , 08:23 PM
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Sorry! So late borther.

So sorry borther. Time in the past i'm found a lot infomation about mentay ray. I think hdr map it's very importance in the scence.

So it's. Updata one.

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