Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-01-2009 , 02:59 PM
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Join Date: Jan 2006
Posts: 2

Can vertexes be moved after binding?

If I make a model and bind it to a skeleton, can I later adjust some of the vertexes, for example to alter the face to a different face? Or to tweak the shape of the model if I don't like how something looks when I animate it?

Thanks

# 2 29-01-2009 , 11:19 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
no, once it's bound that it - you need to get everything finalised before binding.

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