This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi all brand new to the forum and maya since Feb this year!
I'm at uni at the moment studying Graphic Design, for one of my projects i'm needing a simple 3D model to be converted to a flat 2D net for assembly with cutting and sticking etc.
I have messed around but being completely new to the program got lost.
Is there a way in Maya to do what I need or am I in need of another program to do such a task?
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