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# 1 06-06-2016 , 02:49 AM
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Why do materials change transparency based on angle

Why does Maya choose (by default) change an objects transparency based on the angle of view?

In the 3 renders attached the glass (Lambert with a blue color and transparency) that is rendered on a more extreme angle seems invisible?

Also how can I change this so that on any angle that the transparency color and what ever else is consistent?

PS. I doubt anyone will get back to me on this because whenever I leave questions, no replies... :'(

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