This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Select the material in question, and in the Hypershade menus, go to File > Export Selected Network. It'll save the shading network as its own Maya file. Whenever you want to use it again, in the Hypershade, go to File > Import and choose it in your directory.
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