Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-10-2004 , 04:53 PM
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Join Date: Jul 2004
Location: Little Canada
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Camera Animation

I think that a tutorial oncertain aspects of camera matching a positioning to be able to implicate our 3d animations into a moving composition of video. If the camera stays steady in one point I can work with it no problem but when I think about anything with camera movement I don't even know where to start. So if you guys think that this would be possible I would be most appreciated (I hope others would too) And if not could some at least point me in a direction to start.


Thank you.

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