Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 136 08-03-2006 , 11:05 PM
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Join Date: Jul 2004
Location: Northern California
Posts: 445
All the points you guys brought up are ideas I want to implement. The texture on the tusks is weak at best. It was a last minute paint job and lacks the crusty worn look it should have. I want to experiment with putting some dried or drying mud on the snout and work on the quality and detail of my specular pass. Also work on 'weathering' him to giva a straight outta the wild look.

All great crits and even better coming from you dudes!

Dave

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