Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 196 06-01-2009 , 02:47 PM
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# 197 07-01-2009 , 12:49 AM
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Your missing a trick a here

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# 198 14-01-2009 , 07:16 PM
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Back on line!!!

will post some new animation up soon thanks to everyone who has shown interest in this thread, be patient though because i've got some ambitous ideas !


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# 199 18-01-2009 , 09:25 PM
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GOT MY COMPUTER RUNNING AGAIN

SO IM LOOKING AT FINISHING MY ANIMATION, DOING SOMR LOW FLYING SHOTS OF THE FIGHTERS, THIS IS A STILL OF THE FIRST BACKDROP.

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# 200 18-01-2009 , 09:32 PM
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# 201 23-01-2009 , 09:13 PM
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Am loosing my way here a bit... gone back to falcon to finish texturing and add a few things

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# 202 25-01-2009 , 04:21 AM
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Looking really great. I really like the detail you're putting into this. My computer would crash with that kind of detail.


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# 203 26-01-2009 , 09:45 PM
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Next bit im working on is the millenium falcon escape from bespin, just because the music from the film has inspired me to do that bit, so ive been compositing for the sky

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# 204 28-01-2009 , 02:05 AM
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# 205 28-01-2009 , 07:29 PM
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Hi Paldav

Looks great although it's probably a test, i have something you could use;
-The animation needs a bit more longer archs(more curvy if you will) i have attached an image with a possible trajectory for this.
A reason for the falcon to turn back the way they came would be nice aswell, maybe some laserblasts fired at them?

looks promising though

user added image

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# 206 28-01-2009 , 08:31 PM
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Thanks for your post...

They say animation is more of a dark art than a science, and i believe them!

i built up the animation sequentialy, and kept tweaking it, but when you go bak after a day or so you think... how did i miss that etc...

thanks for the input, but i will say, please go back and review the only 3 proper star wars films in existence... luke has just mentaly communticated with Lea his sister that it might be a good idea to pick him up, because the bus stops on bespin are a little precarious!!


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# 207 04-02-2009 , 01:45 PM
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https://www.youtube.com/watch?v=2RIyFvsEo8Y

new clip escape from bespin a bit dark due to compression

rendered layers

platform colour
platform lights
platform shadow

backdrop clouds
backdrop buildings

falcon color
falcon lights
falcon sparks
falcon sparks blast lights
lasers

not far off 2000 frames for 6 seconds


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# 208 04-02-2009 , 08:53 PM
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I like everything except the laser beams and the explosions they make. They look composited and not part of the same image. they are too soft with too much transparency perhaps, especially the explosions. But if that was just to get an idea of the position or the scene in general nm my comments.

Maybe use a transparency map to give some transparency to the edges leaving the middle of the beams solid. Or use a glow effect or something like that. Im sure you'll come up with something.

good work!

# 209 10-02-2009 , 08:05 PM
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MOVIN ON....

ATAT not quite finished, gettin ready to do the Hoth Battle

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# 210 10-02-2009 , 08:21 PM
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It's all looking really cool and now that I have finished a long running project I can get back to texturing that Star Destroyer propper.

P.S. Am I the only one that things the AT-AT is a little thin?


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