Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 05-07-2006 , 12:36 AM
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Truck

I want to get my work out - so i can make my portfolio on my site www.slick-studio.com - but i want comments and thoughts please. thanks in advance



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# 2 05-07-2006 , 01:24 AM
Joopson's Avatar
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would you mind zooming in more? from here it looks cool


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# 3 05-07-2006 , 01:49 AM
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kk ill try user added image


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# 4 05-07-2006 , 02:50 PM
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yeah, looks ok, but I really can't see much from this distance with that fog user added image


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# 5 05-07-2006 , 03:25 PM
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As Joopson and Matt said you need to Zoom in quire a bit.

In my opinion I think it looks a little streched in the height depaqrtment, but that could be the perspective and the distance.

I would also recommend rendering at a different view. Have a look at some truck sites and have a go at one of the angles on there, it will better show off your details that you have put onto the model.

Hope this helps

Cheers

# 6 18-08-2006 , 06:03 PM
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haha looks pretty realistic from far view... like it alot user added image

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