This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
As Joopson and Matt said you need to Zoom in quire a bit.
In my opinion I think it looks a little streched in the height depaqrtment, but that could be the perspective and the distance.
I would also recommend rendering at a different view. Have a look at some truck sites and have a go at one of the angles on there, it will better show off your details that you have put onto the model.
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