Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-12-2004 , 11:33 AM
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Join Date: Dec 2004
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Hw particle render relflection

Hi to all forum! i'm new with maya and i was training with particles.
ok, i render the scene with sw render and the hw particle with hw buffer and than i compose in a compositing program, thats ok. The problem is how i get reflection of the particle in the sw rendering?
Under the render stat of shap nose i can't turn on Visible in reflection, so anyone know if it's possible do that?



Thanks Giorgio

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