Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-04-2008 , 09:34 AM
Registered User
Join Date: Mar 2007
Posts: 92

Moving verts with "Insert"

Using Maya 8.5 on Precision 690. OS is XP Pro

When rebuilding polys I will select a series of verts I want to move in unison. I use the insert to move the manipulator to the vert I want to use to direct the transfornm of the whole group of selected verts. Then insert again and I'm good to go.
Moving the verts in this synchronized way works fine, except when I try to snap the "lead" vert to another vert while keeping the orchestrated formation of all the selected verts. When I do this using the "v" key to snap, all the selected verts converge on that snap, not just the vert that I have assigned the manipulator to.

This didn't used to happen.

This operation used to work exactly as I wanted, allowing me to rebuild my polys. However, recently that has changed.

Anyone know how to change it back?

I hope I have described this in a way that others can follow.

thanks. T

# 2 26-04-2008 , 11:40 AM
Subscriber
Join Date: Dec 2004
Location: Netherlands
Posts: 45
Hi, with the translate tool selected hit the middle button in the top right corner. Under Move snap settings make sure that retain component spacing is selected.

# 3 26-04-2008 , 12:15 PM
Registered User
Join Date: Mar 2007
Posts: 92
Thank you so much.

Tristan

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