Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-01-2011 , 01:07 PM

Car paint

Hi,

does anybody knows how to create good car paint or is it the best thing is to use default mental ray shader

Thanks

# 2 08-01-2011 , 08:33 AM
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Unless you need something really specialized then I can't see why not use the mi car/metallic paint. It beats having to create manual fresnel reflections and gloss layers etc.


- Genny
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# 3 08-01-2011 , 09:54 AM
Ok thanks!

# 4 08-01-2011 , 10:00 AM
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# 5 14-03-2011 , 11:12 PM
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I find using cards creates a really nice look for car renders. Make a plain, add a white surface shader to it, angle it close to the vehicle, make sure in the render setting that the card won't emit shadows, recieve shadows, and primary visiblility is checked off in your render stats

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