Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-07-2003 , 04:30 AM
howardporter's Avatar
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Join Date: Apr 2003
Location: usa
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character studio for maya?

has anyone heard anything about CS for Maya?

I found this link: https://tbyf.w15.dns110.com/dxawvf/3dx.htm but I cant make out whats on the page?!?!?


whats the deal? CS for 3DS is a procedural biped skeletal system right? that would be sweet if we had that for maya, and free too!!

# 2 10-07-2003 , 04:45 AM
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Danny Ngan
Animator | Amaze Entertainment
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# 3 12-07-2003 , 11:13 PM
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Join Date: Apr 2003
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Wow, Id love to get my hands on a prog like that for maya.


It's Dr. Know, Not Darknow
# 4 17-07-2003 , 09:18 PM
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Join Date: Jul 2003
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I really don't like Character Studio.
What's wrong with animating by hand? you can get a lot of more personality in your character by doing things this way
....just my point of view

# 5 26-07-2003 , 07:29 PM
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cs for maya is something like advanced skeleton?

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