Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 24-02-2003 , 12:36 PM
Kevin
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mate can i use your tie fighter ?

I am doing a cd "frontend" and might fade it in the bg?

let me know user added image

# 17 24-02-2003 , 02:04 PM
Witchy's Avatar
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Join Date: Feb 2003
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Certainly. Shall I just email the .mb or something?

Not sure why the Star Wars theme although I'm vaguely doing a Stormtrooper - I'll move on to other things at some point user added image

# 18 26-02-2003 , 05:55 AM
M's Avatar
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Location: BC, Canada
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Witchy, this is great! I hope to see you join next months challenge if its the futuristic robots/machines challenge user added image. Keep this stuff up user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 19 26-02-2003 , 01:17 PM
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How do you plan on texturing your walker and TIE?

With procedurals or by hand??

Looking good!


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
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