Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-03-2004 , 09:46 AM
Kevin
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# 2 27-03-2004 , 11:27 AM
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very nice model and render too...


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# 3 27-03-2004 , 11:57 AM
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the render is so **** cool. Is there any tutorials how to do this kind of render in maya? :O


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# 4 27-03-2004 , 12:09 PM
Kevin
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no not yet reimo but I am looking into it now

# 5 27-03-2004 , 12:35 PM
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Originally posted by Kevin
no not yet reimo but I am looking into it now

it would be awesome. I have problems with rendering and I hope you can do some cool tutorial.


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# 6 27-03-2004 , 01:53 PM
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it's just a mental ray render (a very nice one!!) with a nice environment map on it.

user added image

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# 7 27-03-2004 , 03:02 PM
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Very Nice !!

# 8 27-03-2004 , 04:42 PM
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Originally posted by Pure_Morning
it's just a mental ray render (a very nice one!!) with a nice environment map on it.

user added image

Alan

It was rendered in FPrime - It does look very sweet, Lightwave certainly seems to be able to give a very nice finish

# 9 27-03-2004 , 07:31 PM
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Looks great! 76 points is a lot of points though.

I'll hang tight for the Maya version of the tutorial. :grin:


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Last edited by ctbram; 28-03-2004 at 04:09 AM.
# 10 27-03-2004 , 08:34 PM
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I though is was a photo......:o


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# 11 28-03-2004 , 03:42 AM
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Nice render.
17 hours... whoa! 1.6 gb of data. That is one motherhuge tutorial.


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# 12 29-03-2004 , 08:34 AM
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It was rendered in FPrime - It does look very sweet, Lightwave certainly seems to be able to give a very nice finish

I stand (sit) corrected user added image


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