well, what i meant by the curve remaining flat is what i got on the right in the attached picture
if i switched it to tubes it would get the funky stuff at the bottom, which is what the one of the left shows
i ended up doing a modified poly cube extruded along the curve and found it was too fat, shown at the bottom :p
i remember seeing this in one of 3d buzz's tutorials, but i guess the things you see and never use end up being forgotten
i seem to have a faulty memory, to bad i can't trade it for a new one that works better
also, not sure how to make the flat surfaces at the ends round. I think i asked before and there ended up being this capital S floating around the model, i think it still wasn't giving the effect i wanted though
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D