Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-04-2010 , 01:29 PM
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battered head

Started as a cube in maya then worked a bit in zbrush!

Not happy with the lips at the moment though they need something doing to them.

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# 2 12-04-2010 , 08:07 PM
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Hi cracker
Looking good I like the nose looks like a boxers, not to sure about the eyes.............dave




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# 3 13-04-2010 , 07:28 AM
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Hi Dave

Thanks i was going for a broken nose type look.

It is my first go at doing a head so I did have trouble with the eye's. One of them is closed shut and the other one is looking up and dead because it is supposed to be a severed head!

# 4 13-04-2010 , 07:33 AM
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Its based from this tutorial https://eat3d.com/zbrush35_intro

just my version of the head.

The tutorial is really good I've learned loads from it.
If you want to learn zbrush i think its the best one I have come across.

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