Welcome to the forum, feel free to ask questions here.
Of course it does The way he's doing it, it doesn't even use an ambient pass. Hence it's not "Ambient Occlusion"
Had to say thanks for the code here. We had a cursed scene that was taking up to 1 minute per frame to batch render. This code saved the life of a computer that was getting ready to leap out a window (or maybe be pushed).
Awesome script! This really helped me out so I had to register to give my thanks... it was not animating in the batch render (using V-Ray).
I had this happen to me, and noticed that the render changed depending on the file type chosen. I chose .png and the scene rendered out completely differently than how it looked in the individual render. When I chose uncompressed .tif it looked closer to the individual render, but still wasn't quite right. I wonder if it's something to do with file type?
I'm having an issue with objects not appearing in my batch render. When I render a single scene all is well. I am sending the project to a render farm will the script still work? Thanks
Thanks so much for this... it's got me so close to solving my render problem I don't know a lot about scripts so I was wondering if this can be used to render out to .exr format so I can composite in Nuke? I keep getting IMG formats and Nuke can't recognise. So grateful for your help!