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07-02-2011, 08:52 AM
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1
shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
February Challenge - Speed Machine - shaimon
I'm in.
I want to make steampunk style machine. but i have no idea
Perhaps i will create futuristic and steampunkish machine. maybe.......
I will update concept art soon.
ah! i'm noob at maya modelling
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Last edited by shaimon; 07-02-2011 at
09:10 AM
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07-02-2011, 02:26 PM
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shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
OK. I brought that is prop for My concept art.
Atomizer head part will be used my machine's booster.
and philips razor too. (Of course, It will be deform.)
Body main shape is not determine yet.
soon.....
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07-02-2011, 02:33 PM
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tweetytunes
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Location: Bolton - UK
Posts: 2,456
Some cool concepts there - looking forward to this
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07-02-2011, 04:02 PM
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shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
thanks. Tweetytunes.
Here is the rough sketch.
I need to add something to look plausible.
my machine is clinic car.....umm....
To save someone's life it 's very fast. very speedy
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07-02-2011, 04:07 PM
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tweetytunes
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Location: Bolton - UK
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Nice - the only thing is the wheel - they do not look as if they are built for speed
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08-02-2011, 07:47 AM
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Jay
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,277
Yeah I agree, I would lose the small wheels and perhaps use the cog wheel on the underside if you wanted a wheel - it has a good size for drive, like a drag car has. But obviously make it a tyre and rim and not a cog.
Jay
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08-02-2011, 08:12 AM
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bullet1968
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Cool concept mate...good luck
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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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09-02-2011, 05:03 AM
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shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
tweetytunes,jay>
thanks for your advice.
I agree with your opinion. Original idea was to create a landing wheel, but i will change that, and main shape too. a little...
I'm thinking about it deeply.
bullet1968>
thanks, I hope you enjoy this challenge.
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09-02-2011, 01:15 PM
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THX1138
16 Year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,139
This is perhaps the most imaginative entry so far. I actually like the wheels the way they are. The back wheel could raise and lower for take off and landing.
If you could refine the shape just a tad and detail it to the max, this entry could be hard to beat.
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11-02-2011, 01:51 PM
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shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
um.... Here are a little bit refined images.
But it doesn't looks like speed machine. looks like a machine gun
so I need to change main shape.
anyway, I made it with nurbs and poly modelling
I try to model with nurbs first time.
i don't like it
fix fix fix.....
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11-02-2011, 02:09 PM
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bullet1968
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Widen the trigger a little and put in a vertical Ion engine? I would change the 2 side shapes and maybe make them more wing like?? It really depends on what you want to get out of it mate...terrestrial, air, sub-space/space?
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12-02-2011, 05:24 AM
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CGWolfgang
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Join Date: Feb 2009
Location: Hawaii
Posts: 224
Hey this is a good start! My advice to make it more steam punk would be to expose the rear engines a little like the old WWI bi-planes. Throw in some guide wires and a few extra cogs and bits and you'll have a top notch concept.
An interesting cartoon you might want to look at would be Last Exile. They do an interesting steam-punk type feel that might help for a little inspiration towards adding the finer details to your work.
Keep it up!
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12-02-2011, 09:27 AM
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tweetytunes
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I am liking - keep it up
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21-02-2011, 05:07 AM
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shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
I can't understand yours a few sentences.
i'm so sorry. bad english.
Anyway, i changed my speed machine body shape.
The previous ones was a part of something new. New body frame concept is Disposable razors.
Now, we have only one week. i'll do my best
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Last edited by shaimon; 21-02-2011 at
05:16 AM
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27-02-2011, 12:02 PM
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shaimon
3d character animator
Join Date: Nov 2006
Location: Republic of korea
Posts: 10
sorry. I'll be too late.
really, I'm an old 3ds max user but maya newbie.
maya's UI and nurbs modelling, it's confusing me.
Frankly, I wanted to learn maya nurbs modelling through this challenge.
but yet I should be no skills.
I will try to rejoin next challenge. thanks to all
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