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30-11-2012, 06:53 PM   #1
Chris Miller
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Join Date: Jul 2012
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Rendering smoke mental ray
Hi,

I am having problems rendering smoke in Maya using mental ray. I have a plane set up with a smoke explosion on it using fluids.

The shadow cast by the smoke is completely black and very sharp edged. Ihave put a cube in this scene which casts a decent shadow but the smoke doesn't.

I have a directional light set up and it is using raytracing.

Global illumination is turned on.

Any ideas what I may be missing?

Thanks in advance
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30-11-2012, 07:13 PM   #2
NextDesign
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Try this: http://download.autodesk.com/global/...to_objects.htm
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04-12-2012, 04:26 PM   #3
Chris Miller
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Thanks I will give that a go
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